Rarity: Common
Number: 459
Description: When Played/When Defeated: You may defeat an upgrade attached to a space unit.
Aspect: Aggression
Card Type: Unit
Traits: Vehicle;Transport
Cos...
Rarity: Common
Number: 456
Description: On Attack: Discard a card from your deck.
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 3
Power: 4
HP: 3
Arena Type: Ground
Rarity: Common
Number: 697
Description: When Played/When Defeated: You may defeat an upgrade attached to a space unit.
Aspect: Aggression
Card Type: Unit
Traits: Vehicle;Transport
Cos...
Rarity: Common
Number: 460
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Aggression
Card Type: Unit
Traits: Bounty Hunter
...
Rarity: Common
Number: 710
Description: Deal 2 damage to a unit. Then, deal 2 damage to a base or another unit in the same arena.
Aspect: Aggression
Card Type: Event
Traits: Disaster
...
Rarity: Common
Number: 700
Description: When Played: You may pay 1 resource. If you do, deal 2 damage to a ground unit.
Aspect: Aggression
Card Type: Unit
Traits: Underworld;Bounty Hunt...
Rarity: Common
Number: 698
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Aggression
Card Type: Unit
Traits: Bounty Hunter
...
Rarity: Common
Number: 452
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 1
Power: 2
HP: 1
...
Rarity: Common
Number: 690
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 1
Power: 2
HP: 1
...
Rarity: Common
Number: 472
Description: Deal 2 damage to a unit. Then, deal 2 damage to a base or another unit in the same arena.
Aspect: Aggression
Card Type: Event
Traits: Disaster
...
Rarity: Common
Number: 707
Description: Attack with a unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, if that unit damaged a base, defeat that unit.
A...
Rarity: Uncommon
Number: 470
Description: Deal 1 damage to a unit.
When this even is discarded from your hand or deck: You may deal 1 damage to a unit.
Aspect: Aggression
Card Type: Event...
Rarity: Common
Number: 720
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Cunning;Heroism
Card Type: Unit
Traits: Underworld
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '