Rarity: Common
Number: 426
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Wal...
Rarity: Common
Number: 670
Description: Give an Experience token to a friendly unit. That unit deals damage equal to its power to an enemy unit in the same arena.
Aspect: Command
Card Typ...
Rarity: Common
Number: 664
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Wal...
Rarity: Common
Number: 667
Description: Exhaust a friendly unit. If you do, give 2 Experience tokens to it.
Aspect: Command
Card Type: Event
Traits: Learned
Cost: 1
Rarity: Common
Number: 685
Description: When Played: Deal 1 damage to each of up to 2 space units.
Aspect: Aggression;Heroism
Card Type: Unit
Traits: Rebel;Vehicle;Fighter
Cost: 4
P...
Rarity: Common
Number: 441
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Aggression;Villainy
Card Type: Unit
Traits: Underwor...
Rarity: Common
Number: 447
Description: When Played: Deal 1 damage to each of up to 2 space units.
Aspect: Aggression;Heroism
Card Type: Unit
Traits: Rebel;Vehicle;Fighter
Cost: 4
P...
Rarity: Common
Number: 679
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Aggression;Villainy
Card Type: Unit
Traits: Underwor...
Rarity: Common
Number: 430
Description: Search the top 8 cards of your deck for a [Vigilance], [Aggression], or [Cunning] unit, reveal it, and draw it. (Put the rest of the cards on the botto...
Rarity: Common
Number: 694
Description: On Attack: Discard a card from your deck.
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 3
Power: 4
HP: 3
Arena Type: Ground
Rarity: Common
Number: 705
Description: Discard 2 cards from your deck. You may return a Aggression card discarded this way to your hand.
Aspect: Aggression
Card Type: Event
Traits: Gam...
Rarity: Uncommon
Number: 457
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)When Played: You may pay 1 resource. If you do, an opponent disc...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '