Rarity: U
#: 339
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Alter the Past — Exile target card from a graveyard. You gain 2 life.
• Obliterate the Transwarp Netw...
Rarity: U
#: 220
Creature Type or Sub Type: Instant
Rules Text Contains: Choose one —
• Alter the Past — Exile target card from a graveyard. You gain 2 life.
• Obliterate the Transwarp Netw...
Rarity: U
#: 39
Creature Type or Sub Type: Sorcery
Rules Text Contains: Choose one —
• Battle Stations — Put a +1/+1 counter on each creature you control.
• Begin Negotiations — Target oppo...
Rarity: C
#: 133
Creature Type or Sub Type: Artifact Creature — Borg
Rules Text Contains: When this creature dies, create a 1/1 colorless Borg artifact creature token.
Flavor: "They regen...
Rarity: C
#: 219
Creature Type or Sub Type: Creature — Na'kuhl Warrior
P: 2
T: 3
Rules Text Contains: When this creature enters, mill three cards. Then return a land card from your grav...
Rarity: U
#: 302
Creature Type or Sub Type: Land
Rules Text Contains: T: Add C.
3G, T, Sacrifice this land: Mill four cards. You may put a permanent card from among them into your hand. Cre...
Rarity: R
#: 301
Creature Type or Sub Type: Land — Forest Plains
Rules Text Contains: (T: Add G or W.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Flavor: The...
Rarity: U
#: 132
Rules Text Contains: When this enchantment enters, target opponent may have you draw a card. If they don't, they lose 4 life and you surveil 1.
Whenever you face a dilemma, y...
Rarity: C
#: 269
Creature Type or Sub Type: Artifact — Food
Rules Text Contains: When this artifact enters, draw a card.
2, T, Sacrifice this artifact: Choose one —
• This artifact deals 2 ...
Rarity: R
#: 176
Creature Type or Sub Type: Legendary Creature — Human Officer
Rules Text Contains: Haste
When Tasha Yar dies, exile the top card of your library. Until the end of your next...
Rarity: R
#: 384
Rules Text Contains: Haste
When Tasha Yar dies, exile the top card of your library. Until the end of your next turn, you may play that card.
2R, Exile this card from your gra...
Rarity: C
#: 131
Creature Type or Sub Type: Creature — Romulan Officer Spy
Rules Text Contains: Whenever this creature attacks, choose one —
• Target creature you control gains deathtouch u...
Rarity: C
#: 38
Creature Type or Sub Type: Creature — Human Officer
Rules Text Contains: Whenever you attack while creatures you control have total power 8 or greater, put a +1/+1 counter o...
Rarity: U
#: 218
Creature Type or Sub Type: Creature — Orion Pirate
Rules Text Contains: Trample
Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature you...
Rarity: C
#: 84
Creature Type or Sub Type: Creature — Vulcan Officer
Rules Text Contains: Strange new worlds — 4U, T: Tap target creature. This ability costs X less to activate, where X is ...
Rarity: U
#: 216
Creature Type or Sub Type: Enchantment
Rules Text Contains: Whenever a creature you control enters, put a quest counter on this enchantment. Put a +1/+1 counter on that cre...
Rarity: C
#: 83
Creature Type or Sub Type: Artifact — Spacecraft
P: 3
T: 2
Rules Text Contains: When this Spacecraft enters, draw a card.
Station (Tap another creature you control: Put ...
Rarity: R
#: 356
Rules Text Contains: First strike
Whenever Sulu becomes tapped, if an Equipment or Spacecraft entered the battlefield under your control this turn, draw a card.
Creature Ty...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '