Rarity: Common
Number: 497
Description: Exhaust up to 2 units that each cost 3 or less.
Aspect: Cunning
Card Type: Event
Traits: Trick
Cost: 2
Power: 0
HP: 0
Rarity: Uncommon
Number: 410
Description: When Played/On Attack: You may deal 1 damage to a unit. If that unit is defeated this way, give an Advantage token to a unit.
Aspect: Aggression;Vi...
Rarity: Rare
Number: 219/264
Description: SentinelWhen Played: You may pay 4 resources. If you do, choose an arena. Exhaust each unit in that arena.
Aspect: Cunning
Card Type: Unit
Trai...
Rarity: Common
Number: 449
Description: If you control a unit with 4 or more power, draw 2 cards.
Aspect: Aggression
Card Type: Event
Traits: Innate
Cost: 2
Power: 0
HP: 0
Rarity: Common
Number: 687
Description: If you control a unit with 4 or more power, draw 2 cards.
Aspect: Aggression
Card Type: Event
Traits: Innate
Cost: 2
Power: 0
HP: 0
Rarity: Common
Number: 469
Description: When Played: Give an Advantage token to each of up to 3 exhausted units.
Aspect: Cunning;Heroism
Card Type: Unit
Traits: Resistance;Trooper
Cos...
Rarity: Common
Number: 707
Description: When Played: Give an Advantage token to each of up to 3 exhausted units.
Aspect: Cunning;Heroism
Card Type: Unit
Traits: Resistance;Trooper
Cos...
Rarity: Legendary
Number: 230/264
Description: Attach to a ground unit.Attached unit gains: "Action: Search the top 3 cards of your deck for a ground unit and discard it. Then, you may attack...
Rarity: Common
Number: 440
Description: When Played: You may deal 3 damage to a ground unit. If it's defeated this way, give 3 Advantage tokens to this unit.
Aspect: Aggression
Card Type:...
Rarity: Common
Number: 678
Description: When Played: You may deal 3 damage to a ground unit. If it's defeated this way, give 3 Advantage tokens to this unit.
Aspect: Aggression
Card Type:...
Rarity: Common
Number: 503
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Villainy
Card Type: Unit
Traits: Imperial
Cost: 2
P...
Rarity: Common
Number: 741
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Villainy
Card Type: Unit
Traits: Imperial
Cost: 2
P...
Rarity: Common
Number: 312
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)Shielded (When you play this unit, give a Shield token to it.)
Aspec...
Rarity: Common
Number: 550
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)Shielded (When you play this unit, give a Shield token to it.)
Aspec...
Rarity: Uncommon
Number: 320
Description: On Attack: You may give an upgraded unit –4/–0 for this phase.
Aspect: Heroism;Vigilance
Card Type: Unit
Traits: Jedi;Droid
Cost: 2
Power: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '