Rarity: Common
Number: 370
Description: Ambush (When you play this unit, it may attack an enemy unit.)Restore 1 (When this unit attacks, heal 1 damage from your base.)
Aspect: Command;Heroi...
Rarity: Common
Number: 608
Description: Ambush (When you play this unit, it may attack an enemy unit.)Restore 1 (When this unit attacks, heal 1 damage from your base.)
Aspect: Command;Heroi...
Rarity: Common
Number: 381
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Fighte...
Rarity: Common
Number: 337
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)This unit gets +2/+0 while defending.
Aspect: Vigilance
Card Type:...
Rarity: Common
Number: 619
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Fighte...
Rarity: Rare
Number: 816
Description: Defeat a friendly non-leader unit. Then, you may play that unit from your discard pile for free.
Aspect: Villainy
Card Type: Event
Traits: Plan
C...
Rarity: Uncommon
Number: 305
Description: When a friendly unit enters play (including this one): It gets +1/+0 for this phase.
Aspect: Aggression;Cunning
Card Type: Unit
Traits: Underwo...
Rarity: Rare
Number: 247/264
Description: Defeat a friendly non-leader unit. Then, you may play that unit from your discard pile for free.
Aspect: Villainy
Card Type: Event
Traits: Plan...
Rarity: Uncommon
Number: 462
Description: Attached unit gains Sentinel. (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Cunning;Villainy
Card Type: Upgrad...
Rarity: Common
Number: 333
Description: Shielded (When you play this unit, give a Shield token to it.)
Aspect: Vigilance
Card Type: Unit
Traits: Fringe
Cost: 1
Power: 1
HP: 2
Ar...
Rarity: Common
Number: 571
Description: Shielded (When you play this unit, give a Shield token to it.)
Aspect: Vigilance
Card Type: Unit
Traits: Fringe
Cost: 1
Power: 1
HP: 2
Ar...
Rarity: Legendary
Number: 148/264
Description: OverwhelmWhen Played: An opponent discards a card from their hand. You may deal damage equal to its cost divided as you choose among any number ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '