Rarity: Rare
Number: 138/272
Description: While there are 3 or more Command aspect icons among friendly units (including this one) and upgrades, this unit gains Raid 4.
Aspect: Command
Ca...
Rarity: Common
Number: 675
Description: When Played: You may ready another unit with 3 or less power.
Aspect: Aggression;Heroism
Card Type: Unit
Traits: Rebel;Vehicle;Transport
Cost: ...
Rarity: Rare
Number: 575
Description: Other friendly units get –2/–2.On Attack: You may give a Weakness token to a unit.
Aspect: Vigilance;Villainy
Card Type: Unit
Traits: Clone;Creatur...
Rarity: Rare
Number: 436
Description: This unit gets +1/+0 for each other friendly Ewok unit.
Aspect: Aggression;Heroism
Card Type: Unit
Traits: Ewok
Cost: 2
Power: 1
HP: 5
Aren...
Rarity: Special
Number: 399
Description: Attach to a non-Vehicle unit.When Played: If attached unit is Chewbacca, resource the top card of your deck. (It enters play exhausted.)
Aspect: Com...
Rarity: Rare
Number: 389
Description: This unit gains Raid 1 for each exhausted resource you control.While each resource you control is exhausted, this unit gains Overwhelm.
Aspect: Command...
Rarity: Rare
Number: 117/272
Description: This unit gains Raid 1 for each exhausted resource you control.While each resource you control is exhausted, this unit gains Overwhelm.
Aspect: Com...
Rarity: Uncommon
Number: 526
Description: Shielded (When you play this unit, give a Shield token to him.)Raid 2 (This unit gets +2/+0 while attacking.)
Aspect: Heroism
Card Type: Unit
T...
Rarity: Rare
Number: 114/272
Description: A friendly unit deals damage equal to its power to an enemy unit in its arena. If the friendly unit has Overwhelm, deal the excess damage to an enemy...
Rarity: Uncommon
Number: 394
Description: When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pi...
Rarity: Rare
Number: 225/272
Description: AmbushWhen a friendly unit with Ambush enters play: Give it Raid 1 and Saboteur for this phase.
Aspect: Cunning
Card Type: Unit
Traits: Tusken
...
Rarity: Rare
Number: 497
Description: AmbushWhen a friendly unit with Ambush enters play: Give it Raid 1 and Saboteur for this phase.
Aspect: Cunning
Card Type: Unit
Traits: Tusken
Co...
Rarity: Uncommon
Number: 548
Description: When Played: If attached unit is a Creature or a Force unit, create a Beast token.
Aspect: Command;Vigilance
Card Type: Upgrade
Traits: Innate
...
Rarity: Rare
Number: 147/272
Description: Fortify (Attach this to your base, not a unit.)Attached base gains: "When the Action phase starts: You may discard a card from your hand. If you do, ...
Rarity: Rare
Number: 182/272
Description: GritOn Attack: You may deal 3 damage to a friendly Creature unit (including this one) and ready this unit. Use this ability only once each round.
A...
Rarity: Rare
Number: 371
Description: Defeat a friendly Creature unit. If you do, play a Creature unit that costs up to 3 more than the defeated unit from your hand for free.
Aspect: Vigila...
Rarity: Uncommon
Number: 803
Description: Raid 1 (This unit gets +1/+0 while attacking.)When Played: Give a unit +2/+0 for this phase.
Aspect: Aggression;Cunning
Card Type: Unit
Traits:...
Rarity: Legendary
Number: 366
Description: GritWhen Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '