Rarity: Common
Number: 69/272
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)Grit (This unit gets +1/+0 for each damage on it.)
Aspect: Vigila...
Rarity: Uncommon
Number: 68/272
Description: When Played: You may defeat a non-leader unit with 4 or less power.
Aspect: Vigilance;Villainy
Card Type: Unit
Traits: Imperial;Clone;Troope...
Rarity: Common
Number: 250/272
Description: When Played: Create a Beast token and deal 1 damage to an enemy unit.
Aspect: Villainy
Card Type: Unit
Traits: Imperial;Trooper
Cost: 6
P...
Rarity: Common
Number: 191/272
Description: If attached unit is a Creature, it gains Grit. (It gets +1/+0 for each damage on it.)
Aspect: Aggression
Card Type: Upgrade
Traits: Innate
...
Rarity: Uncommon
Number: 241/272
Description: Create a Beast token.You may return a non-leader unit to its owner's hand.
Aspect: Cunning
Card Type: Event
Traits: Innate
Cost: 6
Powe...
Rarity: Common
Number: 264/272
Description: When Played: If attached unit is a Heroism unit, give a Shield token to it.
Aspect: Heroism
Card Type: Upgrade
Traits: Innate
Cost: 2
Pow...
Rarity: Uncommon
Number: 172/272
Description: Fortify (Attach this to your base, not a unit.)When Played: Draw a card.Attached base gains: "Action [discard a card from your hand]: Deal 2 dama...
Rarity: Uncommon
Number: 166/272
Description: Grit (This unit gets +1/+0 for each damage on him.)When this unit is dealt damage and survives: You may discard a card from your hand. If you do,...
Rarity: Common
Number: 226/272
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Cunning
Card Type: Unit
Traits: Creature;Gungan
C...
Rarity: Common
Number: 84/272
Description: Restore 1While you control another Gungan unit or a Naboo base, this unit gains Shielded.
Aspect: Vigilance
Card Type: Unit
Traits: Gungan
C...
Rarity: Common
Number: 72/272
Description: When Played: Give a Shield token to a friendly Gungan unit.
Aspect: Heroism;Vigilance
Card Type: Unit
Traits: Gungan;Trooper
Cost: 2
Power...
Rarity: Common
Number: 199/272
Description: When Played: Create a Beast token. Then, give a Weakness token to a friendly unit.
Aspect: Cunning;Villainy
Card Type: Unit
Traits: Separatis...
Rarity: Common
Number: 235/272
Description: Attach to a non-Vehicle unit with 3 or less power.
Aspect: Cunning
Card Type: Upgrade
Traits: Item;Weapon
Cost: 1
Power: 0
HP: 0
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '