Rarity: Common
Number: 728
Description: Choose a non-leader unit. Its owner puts it on the top or bottom of their deck. (It isn't defeated.)
Aspect: Cunning;Heroism
Card Type: Event
Tra...
Rarity: Common
Number: 358
Description: When Played: You may defeat a non-leader unit with 1 or less remaining HP.
Aspect: Vigilance
Card Type: Unit
Traits: Naboo;Vehicle;Fighter
Cost...
Rarity: Common
Number: 596
Description: When Played: You may defeat a non-leader unit with 1 or less remaining HP.
Aspect: Vigilance
Card Type: Unit
Traits: Naboo;Vehicle;Fighter
Cost...
Rarity: Rare
Number: 330
Description: A player chooses a non-leader unit they control. You may defeat that unit. If you do, that player creates a Beast token.
Aspect: Cunning;Vigilance
Ca...
Rarity: Rare
Number: 568
Description: A player chooses a non-leader unit they control. You may defeat that unit. If you do, that player creates a Beast token.
Aspect: Cunning;Vigilance
Ca...
Rarity: Rare
Number: 58/272
Description: A player chooses a non-leader unit they control. You may defeat that unit. If you do, that player creates a Beast token.
Aspect: Cunning;Vigilance
...
Rarity: Common
Number: 534
Description: When Played: Create a Beast token and heal 2 damage from your base.
Aspect: Heroism
Card Type: Unit
Traits: Creature;Wookiee
Cost: 6
Power: 4...
Rarity: Common
Number: 772
Description: When Played: Create a Beast token and heal 2 damage from your base.
Aspect: Heroism
Card Type: Unit
Traits: Creature;Wookiee
Cost: 6
Power: 4...
Rarity: Uncommon
Number: 742
Description: When Played: Choose one:• Attack with a unit. It gets +2/+0 for this attack.• Look at an opponent's hand. You may discard a card from it. If you do, ...
Rarity: Uncommon
Number: 504
Description: When Played: Choose one:• Attack with a unit. It gets +2/+0 for this attack.• Look at an opponent's hand. You may discard a card from it. If you do, ...
Rarity: Common
Number: 458
Description: When Played: You may deal 2 damage to a base and 2 damage to an enemy unit.
Aspect: Aggression
Card Type: Unit
Traits: Vehicle;Transport
Cost: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '