Rarity: Common
Number: 657
Description: On Attack: If you control a ground unit, create a Credit token.
Aspect: Command
Card Type: Unit
Traits: Vehicle;Transport
Cost: 3
Power: 1
...
Rarity: Common
Number: 380
Description: When Defeated: Each player creates a Credit token.
Aspect: Vigilance
Card Type: Unit
Traits: Bounty Hunter
Cost: 2
Power: 2
HP: 3
Arena T...
Rarity: Common
Number: 694
Description: On Attack: Discard a card from your deck.
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 3
Power: 4
HP: 3
Arena Type: Ground
Rarity: Common
Number: 740
Description: On Attack: You may put a card from your discard pile on the bottom of your deck. If you do, create a Credit token.
Aspect: Cunning
Card Type: Unit
...
Rarity: Common
Number: 426
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Wal...
Rarity: Common
Number: 664
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command
Card Type: Unit
Traits: Imperial;Vehicle;Wal...
Rarity: Common
Number: 698
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Aggression
Card Type: Unit
Traits: Bounty Hunter
...
Rarity: Common
Number: 640
Description: When Played: Search the top 5 cards of your deck for a Bounty Hunter unit, reveal it, and draw it. (Put the other cards on the bottom of your deck in a...
Rarity: Common
Number: 492
Description: On Attack: If no other units have attacked this phase (including enemy units), you may give a unit -2/-0 for this phase.
Aspect: Cunning
Card Type:...
Rarity: Common
Number: 471
Description: Deal 3 damage to a unit. If there are 4 or more different aspects amoing friendly units, you may deal 5 damage to that unit instead.
Aspect: Aggressi...
Rarity: Common
Number: 430
Description: Search the top 8 cards of your deck for a [Vigilance], [Aggression], or [Cunning] unit, reveal it, and draw it. (Put the rest of the cards on the botto...
Rarity: Uncommon
Number: 489
Description: Attached unit gains: "On Attack: Discard a card from your deck. If its cost is odd, create a Credit token."
Aspect: Cunning;Heroism
Card Type: Up...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '