Rarity: Rare
Number: 33/264
Description: When Attack Ends: If this unit survived, you may defeat a unit with less power than this unit.
Aspect: Command;Vigilance;Villainy
Card Type: Unit
...
Rarity: Common
Number: 188/264
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Aggression
Card Type: Unit
Traits: Fringe
Cost: 1
Power: 2
HP...
Rarity: Common
Number: 289 // T04
Description: While paying resources, you may defeat this token. If you do, pay 1 resource less.
Epic Action: Epic Action: Play a card from your hand, ignor...
Rarity: Common
Number: 261/264
Description: When Played: You may return an Underworld card from your discard pile to your hand.
Card Type: Unit
Traits: Underworld
Cost: 5
Power: 4
H...
Rarity: Common
Number: 257/264
Description: When Played: You may pay 1 resource. If you do, give an Experience token to another unit.
Card Type: Unit
Traits: Underworld
Cost: 1
Power:...
Rarity: Common
Number: 302
Description: Shielded (When you play this unit, give a shield token to it.)
Aspect: Command;Vigilance
Card Type: Unit
Traits: Underworld
Cost: 2
Power: 3
...
Rarity: Common
Number: 285 // T04
Description: While paying resources, you may defeat this token. If you do, pay 1 resource less.
Epic Action: Epic Action: Play a card from your hand, ignor...
Rarity: Uncommon
Number: 366
Description: Deal up to 4 damage to a friendly non-Vehicle unit. If it survives, heal damage from your base equal to the damage dealt this way.
Aspect: Vigilanc...
Rarity: Common
Number: 60/264
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)Grit (This unit gets +1/+0 for each damage on it.)
Aspect: Aggres...
Rarity: Common
Number: 238/264
Description: On Attack: You may put a card from your discard pile on the bottom of your deck. If you do, create a Credit token.
Aspect: Cunning
Card Type: U...
Rarity: Common
Number: 208/264
Description: Deal 2 damage to a unit. Then, deal 2 damage to a base or another unit in the same arena.
Aspect: Aggression
Card Type: Event
Traits: Disaste...
Rarity: Common
Number: 27 // T03
Description: If damage would be dealt to attached unit, prevent that damage. If you do, defeat a Shield token on it.
Epic Action: Epic Action: Play a card f...
Rarity: Common
Number: 30 // T03
Description: If damage would be dealt to attached unit, prevent that damage. If you do, defeat a Shield token on it.
Epic Action: Epic Action: Play a card f...
Rarity: Uncommon
Number: 245/264
Description: Play an Item upgrade from your discard pile. It costs 3 resources less. At the start of the next regroup phase, defeat it.
Aspect: Cunning
Ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '