Rarity: Uncommon
Number: 159/264
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)When the regroup phase starts: Give an Advantage token to a u...
Rarity: Common
Number: 407
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Aggression;Villainy
Card Type: Unit
Traits: Imperial...
Rarity: Legendary
Number: 62/264
Description: ShieldedIf damage would be dealt to another friendly unit, you may defeat a Shield token on this unit. If you do, prevent that damage.
Aspect: ...
Rarity: Rare
Number: 14/264
Description: When you take the initiative: You may pay 1. If you do, draw a card.
Deployed Leader Unit:
Support (When you deploy this leader, you may attack with a...
Rarity: Rare
Number: 276
Description: Action [Exhaust, defeat a friendly upgrade]: Deal 2 damage to a base.
Deployed Leader Unit:
On Attack: You may defeat a friendly upgrade. If you do, deal...
Rarity: Common
Number: 9/264
Description: Action [Exhaust]: Choose a unit with less power than a friendly unit. It gets +2/+0 for this phase.
Deployed Leader Unit:
Support (When you deploy th...
Rarity: Common
Number: 189/264
Description: Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.)On Attack: Ready a resour...
Rarity: Common
Number: 121/264
Description: Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.)Overwhelm (When attacking...
Rarity: Common
Number: 86/264
Description: When Played: Give a Shield token to attached unit.
Aspect: Vigilance
Card Type: Upgrade
Traits: Armor
Cost: 2
Power: 0
HP: 0
Rarity: Common
Number: 3/264
Description: Action [1, Exhaust]: Give a friendly unit +2/+2 for this phase if it's the only unit in its arena.
Deployed Leader Unit:
On Attack: You may give a fr...
Rarity: Common
Number: 129/264
Description: Ambush (When you play this unit, it may attack an enemy unit.)Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
...
Rarity: Common
Number: 727
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Cunning
Card Type: Unit
Traits: Creature
Cost: 6
Power: 8
HP: 4
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '