Rarity: Common
Number: 426
Description: While you control another Aggression unit, this unit gains Raid 2. (It gets +2/+0 while attacking.)
Aspect: Aggression
Card Type: Unit
Traits: Cr...
Rarity: Common
Number: 296
Description: Restore 2 (When this unit attacks, heal 2 damage from your base.)
Aspect: Vigilance;Villainy
Card Type: Unit
Traits: Imperial;Trooper
Cost: 3
...
Rarity: Uncommon
Number: 583
Description: While you control another Villainy unit, this unit gets +2/+0.
Aspect: Command;Villainy
Card Type: Unit
Traits: Sith;Trooper
Cost: 2
Power:...
Rarity: Common
Number: 749
Description: Shielded (When you play this unit, give a Shield token to it.)Restore 1 (When this unit attacks, heal 1 damage from your base.)
Aspect: Heroism
Car...
Rarity: Rare
Number: 532
Description: Action [exhaust a friendly unit]: The Force is with you (create your Force token).
Aspect: Cunning
Card Type: Base
Traits: Zeffo
HP: 25
Rarity: Special
Number: 1/104
Description: Action [1, Exhaust]: Heal 1 damage from a friendly unit.
[Deployed Leader Unit]
On Attack: Heal 1 damage from a friendly unit and 1 damage from anot...
Rarity: Uncommon
Number: 427
Description: On Attack: If this unit has 6 or more power, you may deal 2 damage to an enemy base.
Aspect: Aggression
Card Type: Unit
Traits: Force;Jedi;Repu...
Rarity: Common
Number: 367
Description: Search the top 8 cards of your deck for up to 2 Force units, reveal them, and put them on top of your deck in any order. (Put the other cards on the bo...
Rarity: Special
Number: 49/104
Description: On Attack: If you control a Command unit, exhaust an enemy ground unit that costs 4 or less.
Aspect: Cunning;Heroism
Card Type: Unit
Traits: ...
Rarity: Common
Number: 582
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command;Villainy
Card Type: Unit
Traits: First Order...
Rarity: Common
Number: 519
Description: When Played: Pay up to 6 resources. For each resource paid this way, give an Experience token to this unit.
Card Type: Unit
Traits: Creature
Cost...
Rarity: Common
Number: 472
Description: Ambush (When you play this unit, it may attack an enemy unit.)
Aspect: Cunning
Card Type: Unit
Traits: Force;Fringe
Cost: 2
Power: 1
HP: 4
...
Rarity: Special
Number: 42/104
Description: Raid 2 (This unit gets +2/+0 while attacking.)On Attack:The defender gets -2/-0 for this attack.
Aspect: Cunning;Heroism
Card Type: Unit
Trai...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '