Rarity: Special
Number: 10/104
Description: Raid 2 (This unit gets +2/+0 while attacking.)On Attack:The defender gets –2/–0 for this attack.
Aspect: Cunning;Heroism
Card Type: Unit
Trai...
Rarity: Common
Number: 560
Description: The first upgrade you play on this unit each round costs 1 resource less.
Aspect: Vigilance
Card Type: Unit
Traits: Force;Fringe
Cost: 2
Powe...
Rarity: Common
Number: 274
Description: Action [Exhaust]: Play a unit from your hand. It gains Hidden for this phase. (It can't be attacked for this phase unless it has Sentinel.)
[Deployed L...
Rarity: Rare
Number: 315
Description: Attach to a Force unit.Attached unit gains: "On Attack: You may heal 3 damage from another unit."
Aspect: Heroism;Vigilance
Card Type: Upgrade
Trai...
Rarity: Rare
Number: 276
Description: Action [Exhaust, use the Force (lose your Force token)]: Play an event from your hand. It costs 1 less.
[Deployed Leader Unit]
Action [use the Force]: Pl...
Rarity: Special
Number: 14/104
Description: Sentinel (Enemy units in this arena must attack a Sentinel When they attack you.)
Aspect: Command;Heroism
Card Type: Unit
Traits: Rebel;Vehic...
Rarity: Common
Number: 860
Description: Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)
Aspect: Command
Card Type: Unit
Traits: Separatist;Vehicle;T...
Rarity: Special
Number: 104/104
Description: Defeat up to 2 enemy units that each cost 3 or less.
Aspect: Vigilance
Card Type: Event
Traits: Disaster
Cost: 6
Power: 0
HP: 0
Rarity: Special
Number: 30/104
Description: Attack with a unit. It gets +2/+0 for this attack. (You can only attack with a ready friendly unit.)
Aspect: Cunning
Card Type: Event
Traits:...
Rarity: Common
Number: 294 // T02
Description: When a friendly Force unit attacks: The Force is with you (create your Force token). ShieldIf damage would be dealt to attached unit, prevent th...
Rarity: Uncommon
Number: 727
Description: Play a unit from your hand (paying its cost). It gains Hidden for this phase. Give an Experience token and a Shield token to it.
Aspect: Cunning
...
Rarity: Common
Number: 481
Description: Give an exhausted unit –8/–0 for this phase.
Aspect: Cunning
Card Type: Event
Traits: Force
Cost: 1
Power: 0
HP: 0
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '