Rarity: Special
Number: 23/104
Description: Action [Exhaust]: Attack with another Heroism unit. It gets +2/+0 for this attack. (You can only attack with a ready friendly unit.)
Aspect: Comm...
Rarity: Special
Number: 31/104
Description: When Played: If your base has more damage on it than an enemy base, ready this unit.
Aspect: Cunning;Heroism
Card Type: Unit
Traits: Rebel;Ve...
Rarity: Uncommon
Number: 597
Description: When Defeated: You may give an Experience token to a Unique (unique) unit.
Aspect: Command;Heroism
Card Type: Unit
Traits: Resistance
Cost: 2...
Rarity: Common
Number: 324
Description: While you control a Force unit or upgrade, this unit gets +1/+1.
Aspect: Vigilance
Card Type: Unit
Traits: Jedi;Republic;Vehicle;Fighter
Cost: ...
Rarity: Special
Number: 90/104
Description: Restore 1 (When this unit attacks, heal 1 damage from your base.)
Aspect: Vigilance
Card Type: Unit
Traits: Imperial;Vehicle;Transport
Cost...
Rarity: Rare
Number: 012/264
Description: Action [Exhaust]: If you played a non-unit Force card this phase, deal 1 damage to a unit.[Deployed Leader Unit]
When Deployed: You may discard your ...
Rarity: Common
Number: 609
Description: Hidden (This unit can't be attacked if it was played this phase.)Restore 1 (When this unit attacks, heal 1 damage from your base.)
Aspect: Command
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '