Rarity: Common
Number: 727
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Cunning
Card Type: Unit
Traits: Creature
Cost: 6
Power: 8
HP: 4
...
Rarity: Uncommon
Number: 537
Description: This unit can't be attacked while you control 2 or more exhausted units (unless it gains Sentinel).On Attack: Deal 2 damage to a ground unit for each...
Rarity: Common
Number: 390
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Command
Card Type: Unit
Traits: Mandalorian;Vehicle;Spe...
Rarity: Common
Number: 628
Description: Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
Aspect: Command
Card Type: Unit
Traits: Mandalorian;Vehicle;Spe...
Rarity: Uncommon
Number: 610
Description: When Played: You may play a Heroism unit from your hand. It costs 2 resources less for each arena in which you control the most units.
Aspect: Comm...
Rarity: Common
Number: 438
Description: When Played: You may deal 6 damage to a non-Unique ground unit.
Aspect: Aggression
Card Type: Unit
Traits: Resistance;Vehicle;Transport
Cost: 5...
Rarity: Common
Number: 676
Description: When Played: You may deal 6 damage to a non-Unique ground unit.
Aspect: Aggression
Card Type: Unit
Traits: Resistance;Vehicle;Transport
Cost: 5...
Rarity: Uncommon
Number: 458
Description: Ambush (When you play this unit, it may attack an enemy unit.)When Played: Deal 1 damage to a space unit.
Aspect: Cunning;Villainy
Card Type: Uni...
Rarity: Common
Number: 437
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Aggression
Card Type: Unit
Traits: Underworld;Vehic...
Rarity: Common
Number: 675
Description: Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)
Aspect: Aggression
Card Type: Unit
Traits: Underworld;Vehic...
Rarity: Uncommon
Number: 313
Description: While this is the only friendly non-leader ground unit, she gains Sentinel. (Enemy units in this arena must attack a Sentinel when they attack you.)
...
Rarity: Common
Number: 280
Description: When a friendly unit's attack ends: You may exhaust this leader. If you do, exhaust a unit that costs less than the amount of combat damage dealt to a ...
Rarity: Rare
Number: 235/264
Description: Choose a number, then search the top 5 cards of your deck for a card, reveal it, and draw it. If its cost is the chosen number, you may give 3 Advant...
Rarity: Uncommon
Number: 548
Description: Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.)While this unit is attackin...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '