Rarity: Legendary
Number: 315
Description: SaboteurWhen Played: Search the top 8 cards of your deck for up to 2 units that each cost 4 or less, play them for free, and deal 2 damage to each o...
Rarity: Legendary
Number: 553
Description: SaboteurWhen Played: Search the top 8 cards of your deck for up to 2 units that each cost 4 or less, play them for free, and deal 2 damage to each o...
Rarity: Rare
Number: 845
Description: When an opponent plays an event: Resource the top card of your deck.
Aspect: Command;Heroism
Card Type: Unit
Traits: Rebel
Cost: 4
Power: 3
H...
Rarity: Legendary
Number: 838
Description: When you play a unit (including this one): You may attack with a unit. It gets +2/+0 for this attack.
Aspect: Command;Heroism
Card Type: Unit
...
Rarity: Uncommon
Number: 821
Description: Shielded (When you play this unit, give a Shield token to him.)Raid 2 (This unit gets +2/+0 while attacking.)
Aspect: Heroism
Card Type: Unit
T...
Rarity: Rare
Number: 850
Description: When Played: You may deal damage equal to the number of resources you control minus 3 to a ground unit.
Aspect: Aggression;Command
Card Type: Unit
...
Rarity: Common
Number: 830
Description: Hidden (This unit can't be attacked if it was played this phase.)
Aspect: Aggression
Card Type: Unit
Traits: Creature
Cost: 7
Power: 9
HP: ...
Rarity: Uncommon
Number: 804
Description: On Attack: You may deal 1 damage to an upgraded unit.
Aspect: Vigilance;Villainy
Card Type: Unit
Traits: Imperial;Clone;Trooper
Cost: 3
Pow...
Rarity: Common
Number: 827
Description: When Played: Give each other friendly unit +2/+2 for this phase.
Aspect: Command;Villainy
Card Type: Unit
Traits: Separatist;Vehicle;Transport
...
Rarity: Legendary
Number: 841
Description: SentinelAs an additional cost to play this unit, put up to 2 units that each cost 5 or less from your discard pile on the bottom of your deck. This ...
Rarity: Rare
Number: 824
Description: Other friendly units get –2/–2.On Attack: You may give a Weakness token to a unit.
Aspect: Vigilance;Villainy
Card Type: Unit
Traits: Clone;Creatur...
Rarity: Legendary
Number: 833
Description: SaboteurWhile you control a Tatooine base, friendly units enter play ready (including this one).
Aspect: Cunning
Card Type: Unit
Traits: Creat...
Rarity: Uncommon
Number: 829
Description: When Played: Deal 4 damage to a friendly unit.
Aspect: Aggression;Villainy
Card Type: Unit
Traits: Imperial;Vehicle;Capital Ship
Cost: 6
Po...
Rarity: Uncommon
Number: 853
Description: Restore 1 (When this unit attacks, heal 1 damage from your base.)While this unit is upgraded, she gets +1/+1.
Aspect: Heroism;Vigilance
Card Type...
Rarity: Legendary
Number: 874
Description: GritWhen Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '