Rarity: Uncommon
Number: 163/219
Description: Opponents must pay 1 Rune for each unit beyond the first to move multiple units to my battlefield at the same time.
Energy Cost: 4
Might: 4
...
Rarity: Rare
Number: 054/219
Description: Move any number of enemy units with the same controller and a total Might of 8 or less to a single location.
Energy Cost: 4
Power Cost: 1
Might...
Rarity: Rare
Number: 116/221
Description: [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for Rune less, even if it's already attached.)
When I conquer an open b...
Rarity: Uncommon
Number: 018/221
Description: If you would reveal cards from a deck, look at the top card first. You may recycle it. Then reveal those cards.
Energy Cost: 2
Power Cost: 0
...
Rarity: Rare
Number: 175/221
Description: When you play me, give your other units +2 Might this turn.
As I'm revealed from your deck, [ADD] 2.
Energy Cost: 6
Power Cost: 1
Might: 5
Ca...
Rarity: Rare
Number: 172/221
Description: [EQUIP Order] (Order: Attach this to a unit you control.)
[DEATHKNELL] - Draw 1. (When I die, get the effect.)
+1 Might
Energy Cost: 2
Power Cost...
Rarity: Rare
Number: 026/221
Description: Your Mechs each have [ASSAULT]. (+1 while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Red...
Rarity: Uncommon
Number: 077/221
Description: [REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
• Deal 4 to a unit ...
Rarity: Showcase
Number: 243/221
Description: When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.
Energy Cost: 0
Pow...
Rarity: Rare
Number: 187/221
Description: When you conquer, you may exhaust me to reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest.
Energy Cost: 0
Power C...
Rarity: Rare
Number: 055/221
Description: [SHIELD 5] (+5 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.)
I cost 2 and 1 Calm less for each point you scored from ...
Rarity: Rare
Number: 114/221
Description: [ACTION] (Play on your turn or in showdowns.)
[REPEAT 3] (You may pay the additional cost to repeat this spell's effect.)
Choose a friendly unit anyw...
Rarity: Rare
Number: 142/221
Description: When you choose me with a spell, draw 1.
Energy Cost: 5
Power Cost: 2
Might: 5
Card Type: Unit
Tag: Noxus
Domain: Chaos
Flavor Text: A ...
Rarity: Rare
Number: 141/221
Description: Your spells that choose me cost 1 or Rune less.
Energy Cost: 4
Power Cost: 1
Might: 4
Card Type: Champion Unit
Tag: Ionia;Irelia
Domain: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '