Rarity: Epic
Number: 201/298
Description: Each player discards their hand, then draws 4.
Energy Cost: 3
Power Cost: 1
Might: 0
Card Type: Spell
Domain: Chaos
Flavor Text: "Good a ...
Rarity: Legendary
Number: 26
Description: When Attack Ends: If this unit survived, search the top 5 cards of your deck for an Underworld unit and play it. It costs 4 less and enters play read...
Rarity: Rare
Number: 1027
Description: Action [Exhaust, discard a card that costs 6 or more from your hand]: Play a unit that costs 5 or less from your hand (paying its cost). It gains Ambush...
Rarity: Rare
Number: 1008
Description: Action [1, Exhaust]: Give a Shield token to a Creature or Spectre unit.
[Deployed Leader Unit]
Shielded
While you control another Creature or Spectre un...
Rarity: Legendary
Number: 1151
Description: When Played: You may play a Lightsaber upgrade from your hand for free on this unit. If you do, ready him.
Aspect: Aggression;Heroism
Card Type...
Rarity: Rare
Number: 1005
Description: Action [Exhaust]: Discard a card from your hand. If you discarded an upgrade this way, draw a card.
[Deployed Leader Unit]
When Deployed: Play any numbe...
Rarity: Legendary
Number: 483
Description: When Defeated: Choose an opponent. For this phase, they may play this unit from its owner's discard pile for free.
Aspect: Cunning
Card Type: Un...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '